Intervention: Digital simulation games

Refine Results

FIRST PUBLISHED
RESOURCE TYPE
TOPIC
TARGET AUDIENCE
PUBLISHED BY
POPULATION
LANGUAGE

TOPIC:

SUBTOPIC:

No subtopic applicable for this resource.

PUBLISHED BY:

This paper reviews the literature on the use of digital simulation games in computer-assisted language learning (CALL). The discussion explores research approaches, contexts, methodologies, findings, trends and issues in peer-reviewed research that has investigated the use of this type of digital game over the period 2005 to 2020. Results showed that in a majority of […]